Picture

Flash Fluency 10-10-10
10 Tests. 10 Minutes or less. 10 Mistakes or less.

Flash Fluency 10-10-10 has been developed by The Positive Engagement Project to help students receive plenty of opportunity to practice the most frequently used "no excuse" words and grade appropriate academic vocabulary in a format that is fun and motivating. It is comprised of four levels, (Tide Pool, Low Tide, High Tide, and Tidal Wave), while maintaining consistency with how students progress through the Tests in each of the levels. In addition, each level has the previous level(s) automatically embedded into it to provide additional practice for students who need it while allowing quick review and movement to higher students, allowing all levels of readers to have a sense of accomplishment and success based upon their own individual abilities.

Scientifically-based research reviews (Chard, Vaughn, & Tyler, 2002; Kuhn & Stahl, 2000; National Institute of Child Health and Human Development, 2000) have established that reading fluency is a critical component of learning to read and that an effective reading program needs to include instruction in fluency.

Developing proficiency in reading is a cumulative task – it snowballs from the early grades on. The fact is that proficient readers become more proficient and less proficient readers fall further behind their normally developing peers. This lack of fluency shows that students are delayed in developing a sufficient bank of words that are recognized and understood at sight. For them, the road to improved fluency and overall proficiency in reading requires a considerable investment of extra instructional energy and time. For this reason alone, reading fluency instruction and monitoring should be made an integral and significant part of the reading curriculum from the earliest grades.




Flash Fluency 10-10-10 Tide Pool Reading Game

Picture

The Tide Pool level of Flash Fluency 10-10-10 is for our earliest readers and is comprised of 50 sight words from various word lists, mainly Dolch and Fry. These words are grouped into ten sets, or "Tests," of twenty words. Although each Test has 20 words to read, there are actually only 5 new words on each Test, with each word being repeated four times. Students are given one minute to successfully read the twenty words on each Test with two mistakes or less. This level is intended for Kindergarten students but can be used with both younger and older students if the need is there.



flash_fluency_tide_pool.pdf
Download File

tide_pool_test_1.ppt
Download File

tide_pool_test_2.ppt
Download File

tide_pool_test_3.ppt
Download File

tide_pool_test_4.ppt
Download File

tide_pool_test_5.ppt
Download File

tide_pool_test_6.ppt
Download File

tide_pool_test_7.ppt
Download File

tide_pool_test_8.ppt
Download File

tide_pool_test_9.ppt
Download File

tide_pool_test_10.ppt
Download File

tide_pool_10-10-10.ppt
Download File

Flash Fluency 10-10-10 Low Tide Reading Game

Picture

The next level in our Flash Fluency 10-10-10 reading game, the Low Tide, is designed for students just a step ahead of our beginning readers. The Low Tide level of Flash Fluency 10-10-10 is comprised of 150 sight words. These words are grouped into ten sets, or "Tests" of 60 words. Although each test has 60 words to read, there are actually only 15 new words on each Test, with each word being repeated four times.



flash_fluency_low_tide.pdf
Download File

low_tide_test_3.ppt
Download File

low_tide_test_6.ppt
Download File

low_tide_test_9.ppt
Download File

low_tide_test_1.ppt
Download File

low_tide_test_4.ppt
Download File

low_tide_test_7.ppt
Download File

low_tide_test_10.ppt
Download File

low_tide_test_2.ppt
Download File

low_tide_test_5.ppt
Download File

low_tide_test_8.ppt
Download File

Flash Fluency 10-10-10 High Tide Reading Game

Picture

The third level in our Flash Fluency 10-10-10 reading game, High Tide, jumps students up to 600 sight words and academic vocabulary throughout the ten Tests. This is the first time words are not repeated on the Tests. Each Test is comprised of 60 words for a total of 600 words in the level. This level is intended for Grade 2 but can be used for younger and older students as needed.

flash_fluency_high_tide.pdf
Download File

high_tide_test_3.ppt
Download File

high_tide_test_6.ppt
Download File

high_tide_test_9.ppt
Download File

high_tide_test_1.ppt
Download File

high_tide_test_4.ppt
Download File

high_tide_test_7.ppt
Download File

high_tide_test_10.ppt
Download File

high_tide_test_2.ppt
Download File

high_tide_test_5.ppt
Download File

high_tide_test_8.ppt
Download File

Flash Fluency 10-10-10 Tidal Wave Reading Game

Picture

The fourth and final level of Flash Fluency 10-10-10 is Tidal Wave. Just like the name infers, this is the largest and most intense of the levels. Once again, no words are repeated, but each Test is now comprised of 100 words for a total of 1000 words within the entire ten Test level. This level is intended for grades three and up, but can be used for younger students when needed. And, of course, the same time and accuracy rules from above apply here as well.



flash_fluency_tidal_wave.pdf
Download File

tidal_wave_test_1.ppt
Download File

tidal_wave_test_2.ppt
Download File

tidal_wave_test_3.ppt
Download File

tidal_wave_test_4.ppt
Download File

tidal_wave_test_5.ppt
Download File

tidal_wave_test_6.ppt
Download File

tidal_wave_test_7.ppt
Download File

tidal_wave_test_8.ppt
Download File

tidal_wave_test_9.ppt
Download File

tidal_wave_test_10.ppt
Download File